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E3 Updates - Sony - Price revealed. See inside! |
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Kugyou Katori Shintaro!

Age: 44 Gender:  Joined: 26 Sep 2005 |
Posted: Fri May 26, 2006 9:46 am Post subject: |
And of course they keep downplaying the importance of the HDMI port. It's not only important if your current display has an HDMI port - it means that if you get the 20G version, you will never be able to utilize an HDMI port if you later upgrade your display. With Sony having released the details that every facet of the 20G version will be upgradeable except the lack of HDMI port, this is a bigger deal than they like to admit. |
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Shino Fade into this fantasy, caught in the web of time

Age: 49 Gender:  Joined: 15 Sep 2002 |
Posted: Fri May 26, 2006 11:05 am Post subject: |
Well I'm less worried about the hdmi port now that I have heard that it can upscale the component video from 1080i to 1080p.
So really all you are missing out on is a true digital 1080p signal. You can still get 1080p, but it's an analog signal.
I'm more annoyed at the removal of the flash memory. But even that has a work around if you have a psp.
All and all, what is missing from the $500 version really isn't that important.
The core hardware that games will run off of is the same.
This can't be said with the 360 however b/c the hard drive was missing in one of them.
The sucker is still overpriced though. |
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Kugyou Katori Shintaro!

Age: 44 Gender:  Joined: 26 Sep 2005 |
Posted: Fri May 26, 2006 6:35 pm Post subject: |
Actually, the Blu-ray spec notes that the studio will be able to force a device to downscale to 540p over analog. Right now, studios are stating that they're not going to immediately force that issue, but there's no illusion from any of them that they're never going to take advantage of that feature.
And upgrading a "Core" 360 to a "Premium" 360 is nowhere near as expensive as upgrading a 20G PS3 to its 60G brother.
Also, considering that what's missing from the 20G version is practically every selling point Sony has been flogging in their speeches is important. It leaves a lot of people feeling like there's been a bait-and-switch - "There will be all this awesomeness on the PS3!" is what you hear for a year or more, then suddenly "Yes, there is all that awesomeness, but only on the more expensive package. If you buy the cheaper package, you can spend another $300 or so to get it to have most but not all of the features of the premium package." |
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Shino Fade into this fantasy, caught in the web of time

Age: 49 Gender:  Joined: 15 Sep 2002 |
Posted: Thu Jun 01, 2006 8:43 am Post subject: |
Kugyou wrote: | Actually, the Blu-ray spec notes that the studio will be able to force a device to downscale to 540p over analog. Right now, studios are stating that they're not going to immediately force that issue, but there's no illusion from any of them that they're never going to take advantage of that feature. |
Yeah I know about this and it's a really retarded idea. I think it may be a long time before we see it though.
Kugyou wrote: | And upgrading a "Core" 360 to a "Premium" 360 is nowhere near as expensive as upgrading a 20G PS3 to its 60G brother. |
OK lets look at this another way...
Lets upgrade the 360 to what the PS3 has...
First you need to get a 60G hard drive... considering the 20G one is $100, I think we can say that a 60G one is $200 for the M$ crew. I'll even say you get $100 back for the 20G one that comes in the system. Plus the wireless adaptor which is also $100. Then you need the HDDVD add on. Who knows what that's going to cost... I'm going to low ball at $200 considering the cheapest player normally is around $500. Then add $20 for the first 2 controllers for the play and charge kits since their controllers aren't rechargable out of the box. I'll add just one since both systems have just one controller.
Right now... you are at $820
However, that really wasn't my point. My point was that the stuff that is missing from the $500 version of the PS3 will have no affect on the way games for the system are developed or played. The missing hard drive in the 360 is a factor when you think about the developers having to adjust the way they develop their games b/c the hard drive is now gone.
Kugyou wrote: | Also, considering that what's missing from the 20G version is practically every selling point Sony has been flogging in their speeches is important. It leaves a lot of people feeling like there's been a bait-and-switch - "There will be all this awesomeness on the PS3!" is what you hear for a year or more, then suddenly "Yes, there is all that awesomeness, but only on the more expensive package. If you buy the cheaper package, you can spend another $300 or so to get it to have most but not all of the features of the premium package." |
Again, the point was more that what is missing has no affect ON THE GAMES. Yes they are important and I agree that it was crappy of them to leave all of them off considering they hyped it so much, but over all, it has no affect on how you use the system for games.
Anyway, I actually came back to this topic to post this...
http://www.gamespot.com/news/6152133.html
Gamespot wrote: | Harrison denies Wii influenced PS3 controller, says PCs unnecessary
Sony exec says accusations of next-gen copycatting are "stupid," says the console will render traditional PCs moot in the home.
By Tor Thorsen, GameSpot
Posted May 31, 2006 5:45 pm PT
When Sony revealed the PlayStation 3 controller would be able to sense certain types of motion, skeptics scoffed. That's because Nintendo announced last September that its recently rechristened Wii console would also have motion-sensing controls, leading many to believe that Sony had added the functionality at the last minute as a gimmick. A report in the New York Times didn’t help, as it said that some of Sony's own developers were not given the PS3 controller's tilt-sensitive controller until just weeks prior to its unveiling at E3 2006 in May.
Sony's Phil Harrison
Now Sony has come out swinging. In this week's edition of German magazine Der Spiegel, Phil Harrison, president of Sony Computer Entertainment's Worldwide Studios, aggressively denied his company appropriated the motion-sensing idea from Nintendo. "In a certain way, I understand why people would say [such things], but it is stupid, if you'll forgive me saying so," said Harrison.
Harrison went on to say that the PS3's motion-sensitive controller had been in the works for some time. "We have already worked on it a long time, and Nintendo almost certainly has done likewise with something similar," he said. "It is perfectly naturally for two companies to work on [nearly] identical devices. It's like that with technology." He reiterated that the PS2's Dual Shock controller is the "de facto-industry standard for video games. ... We define the standard for the man-machine interface for playing games."
Besides defending the PS3, Harrison took time to evangelize the device, which will launch worldwide this November. In particular he said the Linux-based operating system on the console's hard drive will have enough processing power and non-gaming functionalities to render traditional PCs--most of which use a form of Microsoft's Windows OS--moot in the home. "We believe that the PS3 will be the place where our users play games, watch films, browse the Web, and use other [home] computer functions," said Harrison. "The PlayStation 3 is a computer. We do not need the PC." |
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Nogrick Everybody DANCE!

Gender:  Joined: 30 Sep 2002 |
Posted: Thu Jun 01, 2006 10:11 am Post subject: |
Bump that. I already have a computer. I don't need another one. I want a gaming device that solely is used for gaming. I don't want to have to worry about my OS crashing or any of that other stuff. I have little problems with lag and crashing on any system that I own, on a computer though, it's a whole different story.
These retards need to realize that If people want to game on a computer, then they'll get a computer. I prefer consoles for gaming myself becasue they're easy to learn and control. I hate having to remember what each key on the keyboard does for some twenty odd games because each one is different.
They're trying to compete in a market that is already saturated. Stick to making a console for games, computer stuff is what Viao is for. |
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Shino Fade into this fantasy, caught in the web of time

Age: 49 Gender:  Joined: 15 Sep 2002 |
Posted: Thu Jun 01, 2006 10:22 am Post subject: |
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Kugyou Katori Shintaro!

Age: 44 Gender:  Joined: 26 Sep 2005 |
Posted: Thu Jun 01, 2006 6:42 pm Post subject: |
Linux-based OS...
Claims that the console will replace the PC...
Even talk about fostering homebrew crowd...
The PS3 is the Infinium Phantom! |
_________________ CI, Eqvites Ivbalis, Order of the Knights of Jubal
"It is the end of days, and I am the reaper." --Alessa
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Gryph Pocket Convoy

Gender:  Joined: 26 Sep 2002 |
Posted: Thu Jun 01, 2006 7:29 pm Post subject: |
Don't forget that they said they where working on the tilt controller for a long time. Despite the fact that the Warhawk team already let it slip that they weren't given it untill two weeks before E3.
Or their claim that their controller is the industry standard.
Here's another article on this.
http://revolution.ign.com/articles/710/710760p1.html
I love this part.
"When we [Sony] brought PlayStation to the market in 1994, we introduced real-time graphics in 3D for the first time," Harrison commented, apparently dismissing SEGA's Saturn. "When Nintendo released N64 in 1996 and it also used real-time 3D graphics, did we say: 'Nintendo stole our idea!'? No, of course not. Such innovations are made possible because of the combination of technology, cost and manufacturing capacity."
He apparently hasn't heard of Starfox or Stunt Race FX. Not to mention Doom. Are they even trying anymore? |
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Shino Fade into this fantasy, caught in the web of time

Age: 49 Gender:  Joined: 15 Sep 2002 |
Posted: Fri Jun 02, 2006 8:25 am Post subject: |
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Ultrawolf Mr. Roarke

Gender:  Joined: 04 Jul 2003 |
Posted: Fri Jun 02, 2006 3:01 pm Post subject: |
For the record, it's not the same kind of motion technology in the eyetoy. Kirby Tilt and Tumble technology, nothing fancier. |
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