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Shuri's Fighting Game Character Thread-o-rama |
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Shurikane Dim Panties As String

Joined: 24 Sep 2002 |
Posted: Fri Mar 28, 2003 9:24 am Post subject: |
I could see and try to fix something for you. Give me a few days to think of the specs and moves and I'll have a sheet up!
Now that we have Master mentionned here as the last uber-boss... Now we can have some character endings! Here are the ones from the previously mentionned characters, in order of appearance:
GABRIELLE KASO
Ending
She turns away from Master's beaten body. The arena has stopped moving, and is now over New Colombus, which is partway destroyed. She drops her blade, and leans against the window, arms raised. After a while, she closes her eyes, her forehead softly hits the glass, and she says "This world sucks..." as she shakes her head and sobs.
LISA M
Ending
As she stands next to Master's beaten body, shocked at the unexpected fight, she wipes her forehead. The window panels close, leaving her in the dark. Suddenly, she hears a wooshing sound and notices with horror her legs disappearing. Master's voice comes out of the grave and shouts angrily "Who's God now!!" Her power of levitation gone, she makes a hard landing on the floor. Angry, she props herself up, and notices Master's legs. She pulls them off, grins while holding them, but the grin fades away. Realizing nothing will replace her legs, she throws Master's legs away and begins to cry. After a few seconds, she screams "Bastard!!!" at Master's body and then buries her face into her hands.
ZINACKST RED
Ending
Master had attacked her saying "Death to Department Twisted." The fight has ended now, she turns away from Master's beaten body... But then turns around again and opens a case attached to his hip. It opens, revealing a CD. She picks it up, examines it and suddenly says "This isn't the right one!..." She throws the CD away and turns around, noticing Zinackst. Immediately, her hand catches on fire and she points a finger at the original Zinackst, saying "Joke's over. Hand it in." The real Zinackst takes out a CD, and holds it with the tip of her fingers. Zinackst Red catches on to the move, but it's too late. The original Zinackst's stare had gone blank, and now the CD shatters in thousands of pieces. Zinackst Red's face twists in fury and she gets ready to throw a fireball. She stops, realizing this would be useless, and hangs her hand, letting out a loud sigh. She turns around and kneels down, looking at Master's body.
MASTER
Ending
Master has just fought a copy of himself. He picks up the body, and throws it outside, shattering a window of the room. He looks outside (the room is still in movement, but at a slower rate) and chuckles. Casually, he takes a pack of gum out of his suit and begins chewing on one. He mutters "Nobody beats me. Even myself." and then spits out the window. Immediately after, a slash is heard. His face takes a shocked expression, and he falls forward, out of the room, a huge gash in his back. Behind him was Shrike Araseïn. She smirks.
KARINE TRISTANNE
Ending
She turns away from Master's beaten body. The arena has stopped moving, and is now over something resembling the Grand Canyon. She approaches a window, and suddenly runs to get Master's sword, and smash the window open with it. That done, she flies away.
SHRIKE "SHURIKANE" NAÏNSEV
Ending
She picks up Master's body and throws it in a corner. That done, she sits on the ground and looks at one of the screens; it shows a screen of her halfway destroyed. She turns away from the view and facepalms. She sighs and says "Man..." but suddenly takes notice of her mistake. She turns around and looks at the screen again. Her hands slowly leave her face, and she realizes her destroyed face matches what's shown on the screen. Seeking confirmation, she rushes to a window to see her reflection it it, and then shrieks in horror. |
_________________ Gopher it.
"Remember when /b/ was good?"
"/b/ was never good." |
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Wins 24 - Losses 32 Level 8 |
EXP: 2375 HP: 2550
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STR: 1050 END: 750 ACC: 800 AGI: 600
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Graduate's Windbuster (Sword) (230 - 480) |
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Shurikane Dim Panties As String

Joined: 24 Sep 2002 |
Posted: Fri Mar 28, 2003 9:25 am Post subject: |
Yet another signature character; she's come a long way before getting her final look.
Elisabeth Marquis
Type: Female Part-Organic Android
Description: White simu-skin for face, neck, shoulders, upper arms and collarbone area. Gray and black platings for forearms and hands. Pink eye orbs. Pink hair with black streaks and highlights. Pink swimsuit-pattern platings for torso. Legs are matte black and organic, with pink dots which come down and around the legs, the spirals tightening as they go down, until reaching ankles.
Weapon: None.
Fighting Style: Favors solid and fanciless hits. Very versatile fighting style, with a tendency for grab and throw combos. Powerful ranged attacks compensate for average agility and poor endurance.
References: Lucky Gaulber (KoF), Benimaru Nikaido (KoF), Vice (KoF), Ryu (SF), Ayane (DoA), Tina (DoA)
Background: Originally owned by a sex-crazed man, she was rescued by Shrike Naïnsev, who gifted her with new organic parts and freed her mind from the slave-inducing programs. In revenge, Elise killed her owner and was instantly put on the police's wanted list. She now lives with Shrike, hiding from the police. She is renowned for her ability to stretch her legs to between 250 to 300 percent their normal length.
Stances
- Grabber: Left arm half-extended towards opponent, right arm bent with hand towards opponent, palms open and relaxed. Legs are well apart.
- Stomper: Arms at her side, fists closed. Left foot in front of right foot. The left foot's heel constantly goes up and down.
Special Moves
- Half-Circle Jetplane Frankeinsteiner: Arches back, grabs on to the ground, and extends her legs towards opponent. Raises her legs so that opponent's head is caught between her ankles, and then backflips to send him in a half circle above the ground, to crash down behind her.
- Old Sparky's Grip: Catches opponent between her lower legs, and activates her energetic leg shields.
- Urchin's Kick: Spins around on her head, with legs fully apart and extended. The move makes her rise into the air.
- La D's Hairstyler: Whips two blades from the back of her head towards opponent in a slashing motion while spinning one revolution on a vertical axis.
Supra Moves
- Piston Kick: Grabs opponent, and rolls on her back. She kicks him upwards three times, then rolls back and does a wide kick with leg fully extended just as target falls at eye level.
- La D's Hairspin: Uses all head blades to stab and ensnare opponent. Opponent is then spun around at a non-horizontal angle, hitting the ground at each revolution for 7 times.
- Boneshocker: Catches opponent between her lower legs, and activates her energetic leg shields at maximum power, making her spin on a vertical axis while holding opponent and channeling lightning bolts in and around her legs and opponent.
Desperation Moves
- Chariot Catch: Grabs opponent, brings him under her and riverdances on top of him at inhuman leg speed.
- Shurikane-Style La D's Insaspin: Uses all head blades to stab and ensnare opponent. Opponent is then spun around at a non-horizontal angle, hitting the ground at each revolution for 14 times. She then jumps up, flips and sends her opponent flying back onto the ground.
- Bonecrusher's Suicide: Damages Elise slightly. The leg bones are purposely broken to reach over and ensnare the target. The target is then crushed into the twisting mass of legs while the leg shields are activated, making her channel lightning bolts in and around her legs and opponent.
Greetings
1) Floating, arms crossed, facing opponent. Her legs appears and she gets into stance.
2) She appears with a gazeous ground-length skirt. She does a reverence, her skirt morphs into legs, and she gets into stance.
3) Is seen lying on the ground. She notices her opponent, floats up, her legs appear and she gets into stance.
4) Seen turned away from opponent. She turns around to face him, says "Welcome!" and she gets into stance.
Victory Poses
1) Her legs disappear. She says "I am God."
2) She takes a more relaxed pose, passes her hands into her hair and says "That was fun! Let's do this again."
3) Her legs bend backwards to act as a floating chair. She lies down on it, sighs happily and says "This is all too easy."
Stage
New Colombus Highway Chase: The fight is placed on an empty full-size van trailer platform. The platform is blood red in color. Near each side of the fighting area, part of the background, are bars forming a strengthened triangle. At the back, the vertical side is at the back, and vice-versa at the front. The back scene is downtown New Colombus at night. The van is going on the elevated highways at an estimated 250 KPH (over 155 MPH.)
Theme Music
Prime Mover - The Weapon (Grinder Mix): The song would have to be raised in speed drastically to match both the character and the stage. Otherwise, I find it very appropriate. Quiet flute sounds and beeps symbolize the night life, and some repetitive organ fade-in-fade-out brings in a great effect of danger.
Ending
The arena has stopped moving, and is now over her own home. She kicks a window apart and jumps out of the room. She goes into her house and then back out again, holding a huge energy shotgun. She aims carefully at the floating room's underside, and shoots a beam into it. A huge flame erupts, and the room is thrust away, crashing far away. Satisfied, she smiles and enters her home. |
_________________ Gopher it.
"Remember when /b/ was good?"
"/b/ was never good." |
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Wins 24 - Losses 32 Level 8 |
EXP: 2375 HP: 2550
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STR: 1050 END: 750 ACC: 800 AGI: 600
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Graduate's Windbuster (Sword) (230 - 480) |
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Sperrit Chosen of Earth

Gender:  Joined: 16 Oct 2002 |
Posted: Fri Mar 28, 2003 7:15 pm Post subject: |
Too... much... Shuri... craziness... can't... take in.... the... massive amount... of info....
Join the Fun  |
_________________ Kettle, Burden of Compassion, one of the Four Pans of the PO-pocalypse
Honor, Faith, Valor- The Code of the Darkenenvar |
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Wins 24 - Losses 16 Level 8 |
EXP: 1125 HP: 2460
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STR: 800 END: 830 ACC: 810 AGI: 760
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Terramyr (Sword) (300 - 380) |
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Shurikane Dim Panties As String

Joined: 24 Sep 2002 |
Posted: Mon Mar 31, 2003 9:11 am Post subject: |
There was a flub on Elisabeth's profile... Here are the ACTUAL greetings and victory poses:
Greetings
1) Jumps from one foot to another and then gets into stance.
2) Jumps in from the side, stretches her legs and then gets into stance.
3) Standing straight up. She says "Let's get it on!" and gets into stance.
4) Seen turned away from opponent. She turns around to face him, says "Good day!" and she gets into stance.
Victory Poses
1) She crosses her arms over her chest and says "Michael, put this in your pipe and smoke it!"
2) She stretches her arms and says "One down!"
3) Clicks a device on her right forearm and says "Hey Shrike, you saw this?"
4) Does a relaxed army salute and grins.
------------------------------------------------------------
Now for some freak factor!
Alexanne Ilica
Type: Female Mutant
Description: Knee-length royal blue hair, brown eyes, blue hugging suit with shining blue swimsuit-like armor, six-armed.
Weapon: None.
Fighting Style: Attempts to force opponents in traps or grab combos, in order to pin them and punch them at the same time. Favors a varied fighting style with full use of different punches and kicks.
References: Ryu (SF), Yuri (KoF), Kasumi (DoA), Jaguar (OMF), Helena (DoA)
Background: A genetically engineered mutant, she ran away from the installations at a young age and was recruited by a vigilante group. She has a deep grudge against the lab that created her, for their other experiments didn't end up looking so good.
Stances
- Straight: Standing straight up, arms at her side.
- Technical: Arms are raised in different guarding and fighting positions. One pair in karate guard with fists closed, one in ninjitsu guard with palms open, and one in high guard with palms open.
Special Moves
- Mugen Tenshin Throw: Does a spinning jump to end up sitting on opponent's shoulders. She then jerks backwards, does a cartwheel and releases at apex, throwing opponent backwards.
- Flurry Takeoff: Does an uppercut with each right arm.
- Overhead Pinner: Jumps and flips to end up with a pair of hands on opponent's shoulders. She then takes out a pair of guns and fires them into opponent's head from above.
- Multi Arc: Wide vertical circular swing done with all arms.
Supra Moves
- Great Bullets: Draws out six handguns and fires at opponent for a total of 36 hits.
- Sierra-Style Limbgrabber: Grabs opponent by the arms and legs, pins him to the ground, and punches him into the stomach six times with free arms. Then, she takes out two guns and fires them. The recoil pulls her away from her opponent.
- Endless Takeoff: Flurry of punches. Does an uppercut with each arm on one side, then the other, spinning in this fashion for 18 hits.
Desperation Moves
- Greater Bullets: Draws out six Uzis and fires at opponent for a total of 80 hits.
- Sierra-Style Limbripper: Grabs opponent by the arms and legs, pins him to the ground, and punches him into the stomach six times with free arms. She then rolls to be on her back, pulls on the arms and legs (a loud *CRACK!* is heard), takes out two Uzis and fires them. Then, she kicks him in the stomach once with the right leg, once with the left, and then with both legs while releasing opponent. Her free hands have reached to take two guns, and she fires them at the opponent in midair. The recoil makes her roll backwards, away from opponent.
- Endless Crash: Flurry of punches. Does a downpunch with each arm on one side, then the other, spinning in this fashion for 24 hits. She then dashes and turns around to have her legs on each side of her bent opponent's head, hops back and does a frankeinsteiner while taking out a pair of guns and shooting opponent in the back.
Greetings
1) Faces the camera, head turned towards opponent, hands behind her back. She then gets into stance.
2) Her arms are crossed. She gets into stance.
3) Notices opponent, draws out six guns and points them at him. After a few seconds, she says "Nah...", stores the guns away and gets into stance.
Victory Poses
1) Hugs herself, spins once and says "Hehe... Cool!"
2) Backflips, stands on her hands for a few seconds, and backflips upright again.
3) Does a cartwheel away from opponent, draws out a gun and smiles.
Stage
New Colombus Terrace: It's dusk. We are on a large terrace of tan tiles, with no railguards to keep from falling. We don't get to those on the fighting area, but the back scene shows there is none. The back scene itself is close to downtown, with high skyscrapers and elevated highways. There are several highways close to the terrace and down, and we can see cars passing by below.
Theme Music
Éric Lapointe - Ce Soir on Dance à Naziland (Lyricless Version): The song exists but not the version. Still, I don't want lyrics in a fighting game song. Instead, it'll be replaced by low electric guitar. The entire song is something between rock and hard rock, which came out really great. However, I want the pace to be a bit faster than original, since Exanne is a quick character.
Ending
She stares at Master's body and finds out it's still moving. She takes out a gun and shoots him in the forehead. That done, she turns away and takes a look at some screens. She finds a small control pad, and presses a few buttons on it. A ring of energy is produced on the floor. She steps into it and is teleported away. She re-appears on a beach, with Masahito Saito next to her. She smiles at him and says "It's over... And I got my swimsuit under all that." Masahito smiles back and hugs her. |
_________________ Gopher it.
"Remember when /b/ was good?"
"/b/ was never good." |
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Wins 24 - Losses 32 Level 8 |
EXP: 2375 HP: 2550
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STR: 1050 END: 750 ACC: 800 AGI: 600
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Graduate's Windbuster (Sword) (230 - 480) |
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Shurikane Dim Panties As String

Joined: 24 Sep 2002 |
Posted: Tue Apr 01, 2003 9:09 am Post subject: |
Aiman, your profile is ready!
Aiman Voltair
Type: Male Reli Demon
Description: Humanoid head with shoulder-length wavy black hair. The eyes are not visible. There is a scarf covering the rest of his face. Matte black skin with shining dark gray chinitous plating for his chest, arms and legs. Legs are skinnier than usual and end with hooves.
Weapon: Blue laser short and wide sword replacing left hand. Diapason Rifle replacing right hand.
Fighting Style: Favors an extremely varied set of slashes and combos. Airfights quite often.
References: Electra (OMF), Katana (OMF), Shadow (OMF), K9999 (KoF), Heavyarms (GW)
Background: The lead Millenium Knight of the Reli army, he is one of the only soldiers to possess a name, a soul and a conscience. Requesting a break from his duties, he took the opportunity to do some travel and examine the ways of thinking of the humans and mutants.
Stances
- Intimidation: Facing opponent, arms at his side, legs well apart.
- En Garde: Side stance. Faces the camera, looking at opponent. Legs are well apart, right arm is raised to vertical in front of him, left arm at his side and away from opponent.
Special Moves
- Cross-Slash: Dashes forward and swings across, creating a combo of blue energy.
- Distance Cross: Draws an X with his sword, which speeds towards opponent.
- Ground Carrier: Shoots the ground close to him with his rifle, creating a wave of energy which goes towards opponent.
- Reli Drill: Stabs opponent with rifle and fires to push him out.
Supra Moves
- Reli Gunner: Uses rifle to fire 15 shots at opponent.
- Dark Combo: Flurry of slashes using sword, for 10 hits.
- The Juggler: Stabs opponent with sword. He then scrapes him on the ground, fires his rifle at opponent 5 times, and then slashes him with his sword.
Desperation Moves
- Reli Beam: Uses rifle to fire a huge ray at opponent
- Black Combo: Flurry of slashes using sword, for 22 hits.
- The Joker: Stabs opponent with sword. He then scrapes him on the ground, fires his rifle at opponent 10 times, stabs his sword, throws opponent backwards and fires at him while opponent is in midair.
Greetings
1) Teleports onto the fighting area, standing straight up and facing opponent, and then gets into stance.
2) Standing straight up, facing opponent. He points his rifle towards opponent and then gets into stance.
3) Standing straight up, facing opponent. He puts his sword at a vertical in front of him and moves it in a small circle path, as a salute. He then gets into stance.
4) Standing straight up, facing opponent, and wearing a Reli military ceremonial suit. The suit turns to ask and is blown away, and he gets into stance.
Victory Poses
1) Takes a relaxed pose and de-activates his sword.
2) Rises his rifle and fires straight up, leaving the rifle up in a victory sign.
3) De-activates his saber and crosses his arms over his chest.
4) Turns around while disappearing.
Stage
Reli City: We are across a desolated but very clean highway. The back scene is a city of navy blue organic-like skyscrapers of various odd and seemingly fragile shapes, from which spotlights move around, targeting the sky. There are clouds over the city, some of which flash with internal lightning. The sky is dusk, being of a dark blue, but there's a tiny pit of pink in the distance. Some comics love to insert the kind of scene we've got here.
Theme Music
Second Sun - Empire (Paul Van Dyk TPOD Remix): The song mostly consists of repeating synths fading in and out, set on a beat we don't really need to care about. The overall effect is something imposing and intimidating, as the synths feel like one wave is replacing another, never ending.
Ending
He stares at Master's body, who is still alive. Sneering, he says "Your reputation's really overrated." He turns away and walks out, leaving Master in the dark. |
_________________ Gopher it.
"Remember when /b/ was good?"
"/b/ was never good." |
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Wins 24 - Losses 32 Level 8 |
EXP: 2375 HP: 2550
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STR: 1050 END: 750 ACC: 800 AGI: 600
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Graduate's Windbuster (Sword) (230 - 480) |
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Aindriahhn Auralyth: Chosen of Wind

Gender:  Joined: 25 Sep 2002 |
Posted: Tue Apr 01, 2003 5:42 pm Post subject: |
cool, especially the ending. |
_________________
I've abandoned religion in favour of PARTY TIME. |
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Wins 11 - Losses 12 Level 5 |
EXP: 4314 HP: 2100
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STR: 700 END: 700 ACC: 1000 AGI: 500
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Rune Carved Claymour (Sword) (200 - 420) |
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Shurikane Dim Panties As String

Joined: 24 Sep 2002 |
Posted: Tue Apr 01, 2003 6:44 pm Post subject: |
Masahito "Rage" Saito
Type: Male Human
Description: Medium-short wild blonde hair, dark brown eyes, shining red armor chest suit with leg flaps, shining gray metal boots covered by black pants with red flames at the bottom, fairly muscular.
Weapon: DK Fists: a pair of bulky shining gray-black metal gloves which reach up to the shoulder.
Fighting Style: Pure and hard punches and kicks. Tends to mix ground and air fight. Favors grab combos and Commando Sambo. Tends to shout a lot.
References: Heady D! (KoF), Balrog (SF), Leon (DoA), Ein (DoA), Terry Bogard (KoF), Clark Steel (KoF)
Background: The boyfriend of Alexanne Ilica. He was part of the vigilante group who recruited her; in fact, her personally suggested she be called into the team. The both soon became great friends, but not just because they shared the same views about the lab's genetic researching practices...
Stances
- Strong: Arms are held in low karate guard. Legs are well apart.
- Speed: Side stance. Faces the camera, looking at opponent. Legs are well apart, stands on the tips of his toes. Arms are at his side, hands closed in fists.
- Boxer: Side stance. Stands on the tips of his toes, dancing from one foot to another. Arms are held close to his face in boxing guard.
Special Moves
- Blacksmith: Swings a wide downarc to slam the ground with his fist.
- Anger Twist: Uppercut accompanied by a small red and black tornado of energy.
- Crab Trip: Leaps at opponent legs first, catches opponent's body with his feet and forces him down. Afterwards, he kicks opponent into the back and then gets back up.
- Whiplash Punch: Grabs opponent and punches him in the chest. As opponent is pushed away, he pulls on one of opponent's arms.
Supra Moves
- Anger Torsion: Uppercut accompanied by a giant red and black tornado of energy.
- Bunker Avant-Goût: Flurry of hooks and downswings, generating 10 hits, ending with a massive uppercut.
- Sambo Famous: Grabs opponent and crashes him on his knee 5 times.
Desperation Moves
- Anger Deformation: Uppercut accompanied by a giant red and black tornado of energy, which charges towards opponent.
- Bunker Signature: Flurry of hooks and downswings, generating 20 hits, ending with a massive uppercut accompanied by a medium red and black tornado of energy.
- Sambo Winner: Grabs opponent and holds him up while a red and black tornado of energy leaves his hands and passes through opponent. He then crashes him on his knee 5 times.
Greetings
1) Checks his gloves and gets into stance.
2) Does a small combo against an imaginary opponent and then gets into stance.
3) Standing straight up. He says "I spit on you!" and gets into stance.
4) Turned towards opponent, hands down, arms crosses over his chest. He rises his head, says "That's gonna be easy." and then gets into stance.
Victory Poses
1) Raises his right fist and goes "Yeahhhhhhh!!"
2) Slams the ground with his fist and stays knelt down. He mutters "I can do better..."
3) He turns away from opponent and says "Damn, I'm pumped!"
4) A red and black tornado of energy passes through him as he takes a relaxed pose. He then says "You're not being aggressive enough, bud!"
5) Crosses his arms over his chest, sneers and says "You really a professional?!"
Stage
New Colombus Power Grid: The fighting area is set between four walls of electric components, in the middle of a transformation station. Electricity periodically runs through some naked wires outside the fighting area. Slamming opponent into the side causes a lightning bolt to jet out. It's daylight, but barely visible through all the outside grids.
Theme Music
DJ Provide - Get Up: The song is on the massive side, with some semi-bass square lead. This is all we need to set the mood of the atmosphere, as Masahito is one dangerous and challenging opponent.
Ending
He stares at Master's body and finds out it's still moving. He punches Master's head, effectively squishing it. That done, he turns away, finds a small control pad, and presses a few buttons on it. A ring of energy is produced on the floor. He steps into it and is teleported away. He re-appears on a beach, with Alexanne Ilica lying next to him, wearing a bikini. She says "Got your suit?" Masahito responds "No... But I don't care." He smiles at her. |
_________________ Gopher it.
"Remember when /b/ was good?"
"/b/ was never good." |
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Wins 24 - Losses 32 Level 8 |
EXP: 2375 HP: 2550
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STR: 1050 END: 750 ACC: 800 AGI: 600
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Graduate's Windbuster (Sword) (230 - 480) |
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Shurikane Dim Panties As String

Joined: 24 Sep 2002 |
Posted: Tue Apr 01, 2003 6:51 pm Post subject: |
(deleted because it sucked!) |
_________________ Gopher it.
"Remember when /b/ was good?"
"/b/ was never good." |
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Wins 24 - Losses 32 Level 8 |
EXP: 2375 HP: 2550
 |
STR: 1050 END: 750 ACC: 800 AGI: 600
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Graduate's Windbuster (Sword) (230 - 480) |
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Shurikane Dim Panties As String

Joined: 24 Sep 2002 |
Posted: Tue Dec 09, 2003 9:17 am Post subject: |
I'm back into the actionnnnnnnn!
Kodi Taschereau
Type: Male Human
Description: Pair of old, large and dirty tan jeans, sandals, unzipped black and brown sleeveless vest. Short gray hair, green-gray eyes, quite muscular.
Weapon: Three katana blades on a single hilt.
Fighting Style: Stabs and slow-speed swings. Prefers combos with few but powerful hits.
References: Vega (SF), Wing Zero (GW), Ralf Jones (KoF), Leona (KoF)
Background: Owner of an antique weapons shop and lover of swordfighting, Kodi knows how to handle his triple katana inside and out. He is unusually serious and determined, something rarely seen when he handles the shop.
Stances
- Medium: Katana is held with both hands and pointed forward. Legs are well apart.
- High: Katana is held with both arms and stays close to his right shoulder. His legs are a bit more apart to lower his center of gravity.
Special Moves
- Giant Upper: Katana is swung underhanded in an arc, throwing opponent high in the air.
- Miner's Punch: Katana is spun like a drill and stabbed forward.
- Stab Rusher: Charges forth with katana pointed towards opponent. When stabbed, the opponent is thrown backwards.
- Energy Rusher: Katana is filled with brown-white fire-like energy which is double the blade's length. The energized katana is then swung down and fast.
Supra Moves
- Classical Twister: Spins on a vertical axis with katana fully extended.
- Colombus Special: Stabs katana forth, and a ray of brown-white energy shoots out. If target is caught, Kodi swings the sword left and right, carrying the opponent into the move and slamming him into the ground four times.
- Time Blast: A jump must be initiated. Kodi dives towards opponent, stabs katana and gets back on the ground, facing away from opponent. He then pulls out the katana, creating a blast which sends the opponent high and forward, back in front of Kodi.
Desperation Moves
- F5: Spins on a vertical axis with katana fully extended. A brown-white tornado is produced around him.
- Colombus Supreme: Stabs katana forth, and a ray of brown-white energy shoots out. If target is caught, it's swung horizontally, and then shot upwards directly overhead. Kodi then leaps up, stabs the opponent in the back, makes the katana turn around to point down, and then crash down with the opponent, releasing a tremenderous amount of energy.
- Time Nuke: A jump must be initiated. Kodi dives towards opponent, stabs katana and gets back on the ground, facing away from opponent. He then picks up the katana, swings it underhanded, releasing the opponent and making him go overhead. He then swings an Energy Rusher, creating a huge explosion on impact.
Greetings
1) Seemingly pulls the sword out of thin air and gets into stance.
2) Sword is partly in the ground at the beginning. He pulls it out and gets into stance.
3) Is already somewhat into a stance. He pauses, says "Oh man!..." and gets into stance.
Victory Poses
1) Turns away from opponent and looks at his katana.
2) Stabs the katana into the ground and then yells "Unbeatable!"
3) He chucks his katana away and spits down towards his opponent.
4) Rests the katana on his right shoulder and says "Doesn't get any better, does it!"
Stage
Desert Sprinter: We're on a gray metal platform, which is attached to rails on each side. The platform speeds through a desert trench at high speed, and our view is forward. The rails are bent at some places, making the platform jerk from time to time, or sometimes completely get out of the trench.
Theme Music
Juno Reactor - Pistolero (Radio Cut): This song is quick and full of gun sounds and stuff. You gotta hear it to believe it.
Ending
He turns away from Master's beaten body. The window panels close, leaving him in the dark. He looks at his katana, says "Looks like I haven't lost the touch yet!" Happy, he goes over to a small control pad and taps a few buttons to activate an energy field. He steps into it, smiling, and is teleported away. |
_________________ Gopher it.
"Remember when /b/ was good?"
"/b/ was never good."
Last edited by Shurikane on Wed Dec 10, 2003 10:53 am; edited 1 time in total |
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Wins 24 - Losses 32 Level 8 |
EXP: 2375 HP: 2550
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STR: 1050 END: 750 ACC: 800 AGI: 600
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Graduate's Windbuster (Sword) (230 - 480) |
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Silver Adept Otaku Lord

Age: 42 Gender:  Joined: 20 May 2003 |
Posted: Tue Dec 09, 2003 9:56 am Post subject: |
Is there some way for the rest of us to get involved in this? I think it'd be kinda kool... |
_________________ Sir Silver Adept, KCI. Check out the Knights of Jubal if you want to revive chivalrous behavior.
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Wins 293 - Losses 240 Level 23 |
EXP: 2163 HP: 3375
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STR: 1125 END: 1125 ACC: 1225 AGI: 1225
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Sander's Asylum (Partisan) (505 - 655) |
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