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graphic What would you be in a D&D ? graphic
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Tenshiai
Otaku Knight



Gender: Gender:Female
Joined: 10 Oct 2003
PostPosted: Sat Jan 17, 2004 12:06 am    Post subject: What would you be in a D&D ?

Chaotic Good Elf Bard Mage
Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

( There is no neutral good in there...)


Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

Secondary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.


http://neppyman.irulethe.net/dndwho/


and this one have neutral...
http://neppyman.irulethe.net/dndwho/orig.html


True Neutral Elf Mage

True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.

Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.


lol personally I'm neutral good.

_________________
When I tell the truth, it is not for convincing those who do not know it, but confusing those that do.-Anon-

You can help someone to live but can't do breathe for him.
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Wins 0 - Losses 4
Level 1
EXP: 750
HP: 1600
Eligible for battle!
STR: 200
END: 700
ACC: 800
AGI: 800
Cosmos & Chaos (Blades)
(220 - 280)
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BWS-1
Otaku Lord



Gender: Gender:Male
Joined: 25 Sep 2002
PostPosted: Sat Jan 17, 2004 12:41 am    Post subject:

I Am A: Chaotic Good Elf Ranger


Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.


Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.


Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.


Secondary Class:
Monks are strange and generally not understood by the world at large. They live apart from people, and follow strict codes that restrain their behavior and lifestyle. They have an exceptionally calm outlook on life, and generally do not resort to violence unless absolutely necessary. Even when they do, their code of conduct forbids the use of all weapons - except their hands. As such, monks are extremely skilled at hand-to-hand combat, and no other style.


Deity:
Solonor Thelandria is the Chaotic Good elven god of archery and the hunt. He is also known as the Keen Eye, the Great Archer, and the Forest Hunter. His followers respect nature, and only hunt when needed, but are quick to defend the forest from intruders. Their favorite weapon is the bow, and they tend to be extremely talented with it. Solonor Thelandria's symbol is an arrow with green fletchings.


Find out What D&D Character Are You?, courtesy ofNeppyMan (e-mail)



wow so true

then the second one:

I Am A: Neutral Good Human Fighter


Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.


Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.


Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.


Find out What D&D Character Are You?, courtesy of NeppyMan!



lol quite accurate as well!

_________________

KENYA BELEIVE IT!

Q:What year were you born?
A: Yeah.
W.-A. (-workaholics-anonymous-)
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Wins 60 - Losses 39
Level 12
EXP: 5439
HP: 2403
Eligible for battle!
STR: 801
END: 801
ACC: 999
AGI: 999
BWS-1 (Sword)
(415 - 415)
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Shurikane
Dim Panties As String




Joined: 24 Sep 2002
PostPosted: Sun Jan 18, 2004 11:54 pm    Post subject:

I Am A: True Neutral Human Fighter Ranger


Alignment:
True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.


Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.


Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.


Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.


Deity:
Gond is the True Neutral god of artifice, craft, and construction. He is also known as Gond Wonderbringer. His followers believe that 'actions count' - that is, that what is accomplished in the end is what is truly important. They wear saffron clothing, with red sashes containing all manner of mechanical devices. Their preferred weapons are firearms, since the followers of Gond had a large hand in their making and invention. They also wear plate mail (no shield), but generally prefer to have bodyguards, instead. Gond's symbol is a toothed wheel, made of ivory, bone, or metal.


Find out What D&D Character Are You?, courtesy ofNeppyMan (e-mail)


_________________
Gopher it.


"Remember when /b/ was good?"
"/b/ was never good."
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Wins 24 - Losses 32
Level 8
EXP: 2375
HP: 2550
Eligible for battle!
STR: 1050
END: 750
ACC: 800
AGI: 600
Graduate's Windbuster (Sword)
(230 - 480)
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Hoth
Guitarist



Gender: Gender:Male
Joined: 10 Oct 2002
PostPosted: Mon Jan 19, 2004 1:51 pm    Post subject:

I Am A: Chaotic Evil Elf Thief Bard


Alignment:
Chaotic Evil characters are the most 'evil' people out there. They are willing to do anything to get ahead, and will kill anyone who stands in their way. A chaotic evil person sees no value in order and governments, and believes to the utmost in the tenant that 'Might Makes Right'.


Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.


Primary Class:
Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.


Secondary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.


Deity:
Mask is the Neutral Evil god of rogues, thieves. He is also known as the Lord of Shadows. He appears as a lithe man, shadowed, wearing dark clothing. His followers believe in stealth and wariness. They wear black and gray clothing, and carry weapons and armor similar to that of a thief. They frequently wear masks to conceal their identity. Mask's symbol is a dark, checkered mask.


Find out What D&D Character Are You?, courtesy ofNeppyMan (e-mail)


_________________

Guitar - http://www.myspace.com/hothguitar
Band - http://www.myspace.com/brokenred
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Wins 39 - Losses 40
Level 10
EXP: 1931
HP: 2150
Eligible for battle!
STR: 950
END: 600
ACC: 900
AGI: 950
Illantier (Sword)
(280 - 490)
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Shino
Fade into this fantasy, caught in the web of time


Age: 49
Gender: Gender:Male
Joined: 15 Sep 2002
PostPosted: Mon Jan 19, 2004 2:30 pm    Post subject:

I Am A: Lawful Good Elf Fighter Ranger


Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.


Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.


Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.


Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.


Deity:
Tyr is the Lawful Good god of justice. He is also known as Tyr Grimjaws, Wounded Tyr, the Maimed God, and Blind Tyr. He appears as a warrior, missing his hand. Followers of Tyr are concerned first and foremost with justice - discovering the truth and punishing the guilty for their crimes. They wear blue and purple robes with a white sash, a white gauntlet on the left hand, and a black gauntlet on the right, to symbolize Tyr's lost hand. Their preferred weapon is the warhammer. Tyr's symbol is a set of scales resting on a warhammer.


Find out What D & D Character Are You?, courtesy ofNeppyMan (e-mail)


Detailed Results:

Law & Chaos:
Law ----- XXXXXXXXXXX ( 11 )
Neutral - XXXXXXXX ( 8 )
Chaos --- XXXXX ( 5 )

Good & Evil:
Good ---- XXXXXXXXXXXXXXXXX ( 17 )
Neutral - XXXX ( 4 )
Evil ---- XXX ( 3 )

Race:
Human ---- ( -1 )
Half-Elf - ( 0 )
Elf ------ XXXXXX ( 6 )
Halfling - ( -8 )
Dwarf ---- XXX ( 3 )
Half-Orc - XXXXXX ( 6 )
Gnome ---- ( -2 )

Class:
Fighter - XXXXXX ( 6 )
Ranger -- XXXXXX ( 6 )
Paladin - XXXXXX ( 6 )
Cleric -- ( -3 )
Mage ---- ( -2 )
Druid --- (0)
Thief --- ( -7 )
Bard ---- X ( 1 )
Monk ---- XX ( 2 )
=========================================


I Am A: Neutral Good Half-Elf Ranger


Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.


Half-Elves are a cross between a human and an elf. They are smaller, like their elven ancestors, but have a much shorter lifespan. They are sometimes looked down upon as half-breeds, but this is rare. They have both the curious drive of humans and the patience of elves.


Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.


Find out What D&D Character Are You?, courtesy of NeppyMan!



Interesting! I have to say I like how both turned out. Also interesting they are both close to the same.

_________________
So many games... so little time


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Wins 190 - Losses 169
Level 21
EXP: 11590
HP: 3150
Eligible for battle!
STR: 1050
END: 1050
ACC: 1200
AGI: 1200
Bianco & Nero (Sabers)
(500 - 600)
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ChibiChaos
Schoolchick



Gender: Gender:Female
Joined: 26 Sep 2002
PostPosted: Wed Jan 28, 2004 8:54 pm    Post subject:

I Am A: Neutral Evil Half-Elf Fighter


Neutral Evil characters believe in Number One. Their personal gain takes precedance over all else, and they will work with whomever necessary and whatever institutions necessary to further their own goals.


Half-Elves are a cross between a human and an elf. They are smaller, like their elven ancestors, but have a much shorter lifespan. They are sometimes looked down upon as half-breeds, but this is rare. They have both the curious drive of humans and the patience of elves.


Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.


Find out What D&D Character Are You?, courtesy of NeppyMan!


_________________
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Wins 0 - Losses 0
Level 1
EXP: 0
HP: 0
Eligible for battle!
STR: 0
END: 0
ACC: 0
AGI: 0
Chaos Ivory (Sword)
(200 - 300)
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Khymerion
Senior Otaku



Gender: Gender:Male
Joined: 20 May 2003
PostPosted: Mon Feb 02, 2004 4:17 am    Post subject:

I Am A: True Neutral Elf Mage Bard


Alignment:
True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.


Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.


Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.


Secondary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.


Deity:
Azuth is the Lawful Neutral god of wizards and mages. He is also known as the High One, and is the Patron of Wizards. His followers believe that a systematic approach to magic is the best, and they strive for calm and caution in order to avoid accidents. They wear shimmering robes, and are well-versed in magic, as well as typical priest spells. Azuth's symbol is a hand with a raised, glowing index finger.


Find out What D&D Character Are You?, courtesy ofNeppyMan (e-mail)




(looks around, wondering if it okay to return from his long exile to the land of darkness)

_________________



"Even if you learn the old ways, if you can not use them as your own, it is meaningless..."
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Wins 0 - Losses 0
Level 1
EXP: 0
HP: 1200
Eligible for battle!
STR: 400
END: 400
ACC: 850
AGI: 850
Stingray Mk I (Gun)
(100 - 400)
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Nogrick
Everybody DANCE!



Gender: Gender:Male
Joined: 30 Sep 2002
PostPosted: Mon Feb 02, 2004 11:55 am    Post subject:

Chaotic Good Half-Elf Fighter Ranger

Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.


Half-Elves are a cross between a human and an elf. They are smaller, like their elven ancestors, but have a much shorter lifespan. They are sometimes looked down upon as half-breeds, but this is rare. They have both the curious drive of humans and the patience of elves.


Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.


Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.


Tymora is the Chaotic Good goddess of luck and good fortune. She is also known as Lady Luck, and also Tyche's fair-tressed daughter. Followers of Tymora believe in the tenent that, 'Fortune Favors the Bold,' and will throw caution to the wind and trust to luck to work things out for the best. Tymora's symbol is an unmarked silver disk.

_________________
Zanzibusted!
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Wins 66 - Losses 50
Level 13
EXP: 7338
HP: 2550
Eligible for battle!
STR: 850
END: 850
ACC: 1000
AGI: 1000
Steel Chair (Mace)
(350 - 510)
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Kiyomi
Adopted sis to Alexander and Sperrit



Gender: Gender:Female
Joined: 15 Oct 2003
PostPosted: Thu Mar 18, 2004 2:48 pm    Post subject:

FIRST ONE

Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.

Deity:
Solonor Thelandria is the Chaotic Good elven god of archery and the hunt. He is also known as the Keen Eye, the Great Archer, and the Forest Hunter. His followers respect nature, and only hunt when needed, but are quick to defend the forest from intruders. Their favorite weapon is the bow, and they tend to be extremely talented with it. Solonor Thelandria's symbol is an arrow with green fletchings.

_________________
The great and confused Kiyomi, cat girl with an obsession for rabbits and genetics! #1 fan and wife of Excel.

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Wins 38 - Losses 49
Level 10
EXP: 3820
HP: 2070
Eligible for battle!
STR: 860
END: 605
ACC: 865
AGI: 1070
Hayabusa (Blades)
(355 - 415)
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Minosheep
Doesn't get a custom rank.


Age: 36
Gender: Gender:Male
Joined: 27 Oct 2002
PostPosted: Thu Mar 18, 2004 11:21 pm    Post subject:

I Am A: Chaotic Good GnomeMage


Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.


Race:
Gnomes are also short, like dwarves, but much skinnier. They have no beards, and are very inclined towards technology, although they have been known to dabble in magic, too. They tend to be fun-loving and fond of jokes and humor. Some gnomes live underground, and some live in cities and villages. They are very tolerant of other races, and are generally well-liked, though occasionally considered frivolous.


Primary Class:
Monks are strange and generally not understood by the world at large. They live apart from people, and follow strict codes that restrain their behavior and lifestyle. They have an exceptionally calm outlook on life, and generally do not resort to violence unless absolutely necessary. Even when they do, their code of conduct forbids the use of all weapons - except their hands. As such, monks are extremely skilled at hand-to-hand combat, and no other style.


Secondary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.


Deity:
Tymora is the Chaotic Good goddess of luck and good fortune. She is also known as Lady Luck, and also Tyche's fair-tressed daughter. Followers of Tymora believe in the tenent that, 'Fortune Favors the Bold,' and will throw caution to the wind and trust to luck to work things out for the best. Tymora's symbol is an unmarked silver disk.


Find out What D&D Character Are You?, courtesy ofNeppyMan (e-mail)


_________________
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Wins 44 - Losses 45
Level 10
EXP: 8909
HP: 1835
Eligible for battle!
STR: 325
END: 755
ACC: 920
AGI: 1400
FireGuardian and Bloodreign (Blades)
(365 - 405)
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