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Ultrawolf
Mr. Roarke



Gender: Gender:Male
Joined: 04 Jul 2003
PostPosted: Fri Aug 06, 2004 6:17 pm    Post subject:

Sperrit wrote:
You know, something has occured to me. After thinking about the system under which these fights are started and carried out I've come to the conclussion that we're going to start to see a huge disparity between the fighters power and ability. The idea is thus: You gain experience through fighting other people win or lose. However, with a tournament the people who win (and get more experience) are those who get to go on and fight more opponents and thusly gain much more experience. Those who lose cannot gain any more experience and have to wait for the next tournament to fight again at which point they will be at a huge dissadvantage because they won't have nearly as much experience as the fighters that won and thusly be in the same position as before.
Solutions would be a free-for-all system where you can fight anyone you want any time you want without being in tournament, or level-based tournaments (i.e. Level 1 Tournies, Level 2 Tournies, etc.). These would provide greater opprotunities for those of lesser level to gain experience and to eventually be able to challenge those who have been around longer.

.... just a thought.

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couldnt that lead to abuse though? Like fighting a lot of fights in a short period of time?

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Sperrit
Chosen of Earth



Gender: Gender:Male
Joined: 16 Oct 2002
PostPosted: Fri Aug 06, 2004 6:21 pm    Post subject:

Well... if we went with level tournies then no because all fights would be monitored and sanctioned. If we went with a free-for-all system we could place limits on how many fights you can participate in based on level. Or we could have a level cap. Really, I'm just trying to throw out some ideas. I think taking the time to figure out a solution is better than having a lot of people frustrated because they can't ever get on top of the lead fighters.

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Honor, Faith, Valor- The Code of the Darkenenvar
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Ultrawolf
Mr. Roarke



Gender: Gender:Male
Joined: 04 Jul 2003
PostPosted: Fri Aug 06, 2004 6:38 pm    Post subject:

Sperrit wrote:
Really, I'm just trying to throw out some ideas.

I know. Just trying to help you with those ideas. Sorry if i seemed to gun down the idea. Wasn't my intent.

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Sperrit
Chosen of Earth



Gender: Gender:Male
Joined: 16 Oct 2002
PostPosted: Fri Aug 06, 2004 6:52 pm    Post subject:

Of course! I'm glad your brought up the point, it's a good one. However, it's hard to figure out just what exactly would constitue abuse. I mean, if there's a level one fighter that wants to get up to level and challenge the big boys I have no problem if they want to have a fight a day. However, if they keep on doing that past the levels that the highest fighters are on then I'm not sure if that's okay. On the other hand you have to figure that anyone who wants to fight would have to find someone willing to fight them. It wouldn't be fair to anyone if you could just pick a fight with someone when they didn't want to. There's also the consideration that the higher the level the more experience it takes to advance AND the fact that you're really not getting your money's worth by fighting lots of low-level fighters. It'd take forever to get to level four if you're a level three and all you're fighting is level ones. The level ones you fought, however, would advance to level two and provide a better challenge pretty quickly. The other consideration, I suppose, would be if two people decided to keep on fighting each other in order to boost their stats. In that case we could have some sort of limit on the number of times you can fight any one person. Plus there's the fact that once you initiate the fight it's totally out of your control. You can't throw a fight to give someone else the experience. All these things would make the system very hard to manipulate to a single person's advantage.

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Ultrawolf
Mr. Roarke



Gender: Gender:Male
Joined: 04 Jul 2003
PostPosted: Fri Aug 06, 2004 7:03 pm    Post subject:

Sperrit wrote:
Of course! I'm glad your brought up the point, it's a good one. However, it's hard to figure out just what exactly would constitue abuse. I mean, if there's a level one fighter that wants to get up to level and challenge the big boys I have no problem if they want to have a fight a day. However, if they keep on doing that past the levels that the highest fighters are on then I'm not sure if that's okay. On the other hand you have to figure that anyone who wants to fight would have to find someone willing to fight them. It wouldn't be fair to anyone if you could just pick a fight with someone when they didn't want to. There's also the consideration that the higher the level the more experience it takes to advance AND the fact that you're really not getting your money's worth by fighting lots of low-level fighters. It'd take forever to get to level four if you're a level three and all you're fighting is level ones. The level ones you fought, however, would advance to level two and provide a better challenge pretty quickly. The other consideration, I suppose, would be if two people decided to keep on fighting each other in order to boost their stats. In that case we could have some sort of limit on the number of times you can fight any one person. Plus there's the fact that once you initiate the fight it's totally out of your control. You can't throw a fight to give someone else the experience. All these things would make the system very hard to manipulate to a single person's advantage.

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hmm what if there was a limit to the amount of fights a single person could participate in depending on level within a given time frame. That way you could give lower levels an advantage in catching up to even ground. Like lower level people could get in more fights per week but as they level they can only do so many fights in a week.

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Minosheep
Doesn't get a custom rank.


Age: 36
Gender: Gender:Male
Joined: 27 Oct 2002
PostPosted: Sat Aug 07, 2004 12:26 am    Post subject:

Perhaps the conversation should go in the suggestion box.

Just a suggestion. Wink

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Reverend
I kin


Age: 41
Gender: Gender:Male
Joined: 21 Oct 2002
PostPosted: Sat Aug 07, 2004 8:14 am    Post subject:

Demon angel

Probably it should, but do you want to tell Sperrit otherwise? He should be able to do it

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Razer
4934 5157 5662 5658



Gender: Gender:Male
Joined: 07 Oct 2002
PostPosted: Thu Aug 12, 2004 9:57 am    Post subject:

Razer is seen sitting in his Rabbit's Den tending to his wounds. His chest is heavily bandaged and his leg is sporting a blood stained wrap also. He's shining up his axe. Talking to no one in particular.

"Damn Diablo, you surely brung it to me. That was a good one. Now I go up against Sperrit. The forest hasn't ever seen a battle like it will this time."

He reaches under the table and pulls out a small, gold box. The inside is padded with crimson velvet. On the velvet sits a tiny crayon.

"Mawsh, just the sight of the thing gives me the willies! Grandpappy, ya was right when you said it takes things of evil to down things of evil...I hope to never have to see this thing again tho."

He closes the box and gingerly scoots it away with the blade of his dagger, his disdain for anything magic clearly showing. He goes back to shining his axe. He hefts it and pulls himself up using the axe now for support.

"Sperrit, no tricks here. This time it's pure Razer. This time it's for the forest."

He limps towards the doorway. Stopping right before the door he swings the axe up and straps it across his back in it's familiar place. The weight causes his legs to wobble a bit but he holds himself up. With fierce rabbit pride he opens the door and looks up at the morning sun.

"Time for some training...and some ale."


***stats updated***

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Shurikane
Dim Panties As String




Joined: 24 Sep 2002
PostPosted: Sat Aug 21, 2004 8:48 pm    Post subject:

I knew from the start that Battle System would have its flaws and stuff but orignally, I wasn't expecting it to become this big. My intention was to create a battle thread with no favoritism, where only the dice decided of the battle's fate and thus allowed for fair matches. However, after the first tournament came another. And another. And then I started one on PO. What was supposed to be a run-once time killer had become a website feature! And thus, experience points became more than just an attempte to make things feel more RPG-ish.

Ideally, Battle System would've fit best into a tactical RPG genre, where enemies match the player's level and where you couldn't get XP from losing since you'd be dead anyways.

Anyways, Shino and I had already planned on an XP system considering levels - it was only supposed to be some quick fix in a sense but we both had bigger fish to fry at the same time. Though the XP system is functional, it is of course not perfect. My personal plan is to do away with the tournament system and then once the RPG is fully automated, then members will be able to freely battle each other. With no win or loss count, there would be not much of an incentive to fight lower levels. But, there's also other possibilities that exist, one of them being a rule that would disallow fighting between members that are too far away in levels. Another alternative is to use that same rule, but slack it, making the fight between those two members an "off-season" fight that does not count towards anything. As well, members can decide to have off-season fights between each other for the purposes of testing techniques, or maybe fight a bot in order to check out what each skills do. Of course, bot fights would not give any reward whatsoever.

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"Remember when /b/ was good?"
"/b/ was never good."
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Minosheep
Doesn't get a custom rank.


Age: 36
Gender: Gender:Male
Joined: 27 Oct 2002
PostPosted: Sat Aug 28, 2004 3:32 am    Post subject:

I'mma cry if I can't kill Shuri soon. Sad

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