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graphic MK: Deception graphic
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Gekko
I lurk therefore, I am.



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Joined: 02 Apr 2003
PostPosted: Thu Oct 28, 2004 1:16 pm    Post subject: MK: Deception

Anyone else pick this up? IN-FREAKIN'-SANE! Is all I have to say about it. I thought they wouldn't top Deadly Alliance, but this game is just PACKED with quality (I suggest the PS2 version over the Xbox version, played both, and the buttons are mapped better for the PS2) but I mean this game is GREATNESS, 2 fatalities per character plus when you lose if you put in your "Hari Kari" code before the victor puts in their Fatality code you kill yourself and take that pleasure away from the victor! HEHE! Oh yeah! Puzzle Kombat & Kombat Chess, OH YEAH! And it's ONLINE! (Broadband only, but it DOES support voice chat for both PS2 and Xbox!) I love this game, and I think I've found my new digital life-mate!


Oh yeah, almost forgot, also, LOTS of stage fatalities, some stages have MULTIPLE deathzones! WORD!

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Razer
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Joined: 07 Oct 2002
PostPosted: Thu Oct 28, 2004 2:29 pm    Post subject:

They definitely did the job on this one but I was disappointed that after all of the "built from the ground up" stuff it's still...Mortal Kombat. Meaning simply that I thought by now they'd do away with the preloaded combos and heavy pauses between moves. It looked like they were going to take all of the good stuff from DoA and blend it with the old school MK but it left me a little wanting.

And the biggest two mishaps are no fire fatality for Scorpion (his fatalities actually suck) and no "Toasty!"

Still a Helluva good job overall if you're an MK fan.

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Gekko
I lurk therefore, I am.



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PostPosted: Thu Oct 28, 2004 8:18 pm    Post subject:

We obviously like games of a different difficulty level Razer, DOA IMHO is nothing more than pretty garbage, great visuals, but a combat system that lacks brains of any kind to win at, a consumate button mashing unfun fest


Yeah, I was bummed about the no "TOASTY!" in the game myself, but, they did throw in the "AGUA" clip when you knock someone into the Dead Pools stage fatality just like in MKII

_________________
Quote of the Century

'My friends, we live in the greatest nation in the history of the world.
I hope you'll join with me as we try to change it.'
- Barack Obama
Ummm HUH?!?!?!?!?


Consider yourself an IDIOT, now consider yourself a Member of Congress...but I repeat myself... (ty Mark Twain)
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Blackmage
Intragalactic Acquisitions Agent Mew



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PostPosted: Sat Oct 30, 2004 3:39 am    Post subject:

The biggest thing was they gave Scorpion Sub Zero's MK1 fatality, boo.

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Motts
Senior Otaku




Joined: 05 Aug 2003
PostPosted: Tue Nov 02, 2004 4:04 am    Post subject:

Gekko wrote:
We obviously like games of a different difficulty level Razer, DOA IMHO is nothing more than pretty garbage, great visuals, but a combat system that lacks brains of any kind to win at, a consumate button mashing unfun fest


Yeah, I was bummed about the no "TOASTY!" in the game myself, but, they did throw in the "AGUA" clip when you knock someone into the Dead Pools stage fatality just like in MKII


Man, try DOA-U online and you're idea of how the combat in DOA works will be completely skewered. Some people online actually know how to play it correctly. It's very similar to rock papar scissors in a way.. Regardless, I've tried both DOA-U and MK: D, I've gotta say if you're playing offline don't bother with DOA-U.. but if you're playing online, DOA-U floors MK: D. You've got my word on that.

Mind you, I've bought DOA-U and plan to buy MK: D regardless, I'm unsure of wether I'll want to splurge on a network adapter for my PS2 though.. I wouldn't really use it for much outside of MK: D...

What's the layout like for the XBOX controller anyway?
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Selrahc the Evil
true Evil's creator




Joined: 18 Mar 2003
PostPosted: Tue Nov 02, 2004 10:44 pm    Post subject:

can someone put a list of all the fatalityys please!

and how do you unlock stuff?

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Gekko
I lurk therefore, I am.



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PostPosted: Wed Nov 03, 2004 12:09 pm    Post subject:

Hey, Selrahc, try http://gamefaqs.com/console/ps2/game/919922.html that should give you a lot of info Smile and the buttons for Xbox aren't good....at all IMO, Black button is for throws, white is for something else, stage weapons if I recall correctly, and the game seems to respond a little more sluggishly on Xbox. Go for PS2, it's the better version.

Motts, if I wanted to play Rock Paper Scissors, I would play ROCK PAPER SCISSORS, but if I want to play a game where skill wins, I'll play MK:D. DOA in any form, just isn't very much fun to me.

_________________
Quote of the Century

'My friends, we live in the greatest nation in the history of the world.
I hope you'll join with me as we try to change it.'
- Barack Obama
Ummm HUH?!?!?!?!?


Consider yourself an IDIOT, now consider yourself a Member of Congress...but I repeat myself... (ty Mark Twain)
Reply with quote
Wins 2 - Losses 4
Level 2
EXP: 1266
HP: 1925
Eligible for battle!
STR: 675
END: 625
ACC: 675
AGI: 625
Boomstick of Doom (Mace)
(200 - 330)
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Motts
Senior Otaku




Joined: 05 Aug 2003
PostPosted: Wed Nov 03, 2004 5:40 pm    Post subject:

Man, practically every game is based off a simple childhood game. Mortal Kombat for example, is practically simon says. There's no freestyling combat like most games. Midway had less than twenty combos for everyone that are 'just this' and nothing else, when I first picked up the game, I was shocked to find out I couldn't slam a 'high punch' into my enemy until they smartened up and blocked, -that- was skill. Deception? Not so much. As far as DOA goes, the fact that's based on rock paper scissors doesn't neceessarily effect the entirety of the outcome, since it's "based" on it.

Everything needs a base on it, I'm just saying, try it online before you bash it. It kicks ass.

I might go out and pick up MK:D tonight by the by. For which console I'm unsure...
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