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Shino
Fade into this fantasy, caught in the web of time


Age: 49
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PostPosted: Wed Oct 17, 2007 4:31 pm    Post subject: WiiWare Final Fantasy Details

My main question though... how large is the file... and will they let us start running stuff from our SD cards.

It's annoying having that little space to hold games.

1up wrote:
WiiWare Final Fantasy Detailed
Latest in the Crystal Chronicles series returns as DLC.
By Yoshi Sato, 10/17/2007
Last week, Nintendo revealed the WiiWare service, and among the surprise announcements was Final Fantasy Crystal Chronicles: Little King and the Promise Country. Today, we have details on the game from the latest issue of Weekly Famitsu.

Taking place after the events of the original Crystal Chronicles on GameCube, players will take the role of the Little King, a Clavat-race by the name of Leo. With special powers called "The Architect" endowed upon by the crystals, you will need to rebuild and establish a new country in the barren lands.

To use "The Architect" powers, one requires elemental skills found in dungeons. However, it won't be Leo exploring these areas, but instead, you will assign explorers (essentially warriors and mages) to seek and gather these precious elements.

Constructing different buildings affects the characteristics of the villages and towns. For example, weapon shops provide more equipment for warriors and creating magic schools allows mages as recruits. Class change will also be featured. All characters begin as warrior classes, but later open up to others, such as the black mage.

Final Fantasy Crystal Chronicles: Little King and the Promise Country will be available for 1500 Wii Points ($15) and is scheduled for distribution in Japan on March of next year. No word on a US release, but here's hoping it's pretty close.

Note: Screen courtesy of Famitsu.

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shadokastur
Patience to see and strength to do. That is all.



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PostPosted: Wed Oct 17, 2007 5:20 pm    Post subject:

Neat I always thought FFCC was kind of the red-headed step child. I'm glad it's getting it's due.

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Aiman
Demon Knight


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PostPosted: Thu Oct 18, 2007 8:57 am    Post subject: Re: WiiWare Final Fantasy Details

Shino wrote:
My main question though... how large is the file... and will they let us start running stuff from our SD cards.

It's annoying having that little space to hold games.


You know what I'm thinking? I'm thinking that to avoid that, the game will have the graphics of Final Fantasy 4. You know, sprites gallore. To keep the game small and being able to fit it in less than 512MB. Sad... Sad

Unless you buy a 4GB SD, which some people won't get just to buy a game.

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Shino
Fade into this fantasy, caught in the web of time


Age: 49
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PostPosted: Thu Oct 18, 2007 9:07 am    Post subject: Re: WiiWare Final Fantasy Details

Aiman wrote:
Shino wrote:
My main question though... how large is the file... and will they let us start running stuff from our SD cards.

It's annoying having that little space to hold games.


You know what I'm thinking? I'm thinking that to avoid that, the game will have the graphics of Final Fantasy 4. You know, sprites gallore. To keep the game small and being able to fit it in less than 512MB. Sad... Sad

Unless you buy a 4GB SD, which some people won't get just to buy a game.


Well... remember that those games were actually pretty small. FFVI on SNES was only 32Mbits ... 4MB. So they could make them larger than that I think.

Problem is, even with a 4G SD card (I have a 2G) you still can't play the game directly off the SD card as the system is today. It's just down right frustrating and inconvenient.

If they changed that... all would be well.

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Senkir
inward singing since 1983



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PostPosted: Thu Oct 18, 2007 11:46 am    Post subject:

http://www.1up.com/do/newsStory?cId=3163722

the screenshot is 3d.... but that doesn't explain what the gameplay will look like.

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