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graphic Now this is java graphic
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Aindriahhn
Auralyth: Chosen of Wind



Gender: Gender:Male
Joined: 25 Sep 2002
PostPosted: Mon Apr 05, 2004 1:56 pm    Post subject: Now this is java

// The "LoopColours" class.
import java.applet.*;
import java.awt.*;
import hsa.Console;

public class LoopColoursPlus extends Applet
{

int x1, y1;
int i = 1;
int a = 1;
double x, y, ranNum;
double rightBorder = size ().width;

public void mouseDown (Event evt)
{
i = i + 1;

repaint ();


}




public void paint (Graphics g)
{


//paints a row of red squares


do
{
do
{
g.setColor (Color.red);
g.drawString ("Hello", (int) (Math.random () * size ().width) + 1, (int) (Math.random () * size ().height) + 1);

a++;
}
while (a != 90000);
i=i+1;
}
while (i == 1);

do
{


i = i + 1;
}
while (i == 2);



do
{
for (a = 1 ; a < 100000000 ; a++)
// x+=20 is the same as x = x + 2
{
x =(Math.random () * size ().width) + 1;
y = (int) (Math.random () * size ().height) + 1;

x1 = (int) x;
y1 = (int) y;

if (x > y & x > (y + 100))
{

g.setColor (Color.yellow);
g.drawRect (x1, y1, 18, 1Cool;
}
else if (x < y & x < (y - 100))
{

g.setColor (Color.red);
g.drawRect (x1, y1, 18, 1Cool;
/* x is the x-axis co-ordinate
20 is the y-axis co-ordinate
18 is the width of the rectangle
18 is the height of the rectangle*/
}
else if (x > (y - 100) & x < (y + 100))
{
a = a + 1;
g.setColor (Color.blue);
g.drawRect (x1, y1, 18, 1Cool;
}
g.setColor (Color.black);
g.fillRect (x1, y1 + 1, 19, 17);
}
}
while (i == 0);

} // paint method
} // LoopColours class

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Shino
Fade into this fantasy, caught in the web of time


Age: 49
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Joined: 15 Sep 2002
PostPosted: Mon Apr 05, 2004 3:15 pm    Post subject:

holy crap... Do While loops...

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Aindriahhn
Auralyth: Chosen of Wind



Gender: Gender:Male
Joined: 25 Sep 2002
PostPosted: Mon Apr 05, 2004 4:28 pm    Post subject:

I know, I know, I should have used case switches...

But it looks pretty...

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reaper
I miss you Shar



Gender: Gender:Male
Joined: 28 Dec 2002
PostPosted: Mon Apr 05, 2004 4:34 pm    Post subject:

Hmmmm i should look into learnin java, looks realy similar to C++ which i am familiar with already

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Therin
Gloompf. Iggle!



Gender: Gender:Male
Joined: 24 Sep 2002
PostPosted: Mon Apr 05, 2004 4:35 pm    Post subject:

it is. Except that it's easier and better. Not as powerful, but better.

If you want a challenge, ask 'Sashi or Shino about Ada.

*points to bottom of sig*

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Musashi
Scrummy Translator



Gender: Gender:Male
Joined: 07 Nov 2002
PostPosted: Mon Apr 05, 2004 5:59 pm    Post subject:

Java's only similar to C++ because its syntax looks similar. Underneath everything is very very different. Though Java's actually a good deal simpler than C++. If you already know C++ it would be pretty easy to pick up. Oh, and Ada is t3h sux0rs, but its used by the government, what do you expect?

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Terin
Huzzah!



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PostPosted: Thu Apr 08, 2004 10:27 am    Post subject:

I'm still confused. Where's the coffee?
-T
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Aindriahhn
Auralyth: Chosen of Wind



Gender: Gender:Male
Joined: 25 Sep 2002
PostPosted: Tue Apr 13, 2004 10:22 pm    Post subject:

Ahh, version 2, well 7 really

Code:

// The "LoopColours" class.
import java.applet.*;
import java.awt.*;
import hsa.Console;

public class LoopColoursPlus extends Applet
{
    Color color, color1, color2, color3, color4, color5;
    int x1, y1, c, word;
    int i = -1;
    int a = 1;
    double x, y, ranNum;
    double rightBorder = size ().width;






    public void mouseDown (Event evt)
    {
        i = i + 1;

        repaint ();


    }




    public void paint (Graphics g)
    {


        //paints a row of red squares


        do
        {
            do
            {
                g.setColor (Color.red);
                g.drawString ("Hello", (int) (Math.random () * size ().width) + 1, (int) (Math.random () * size ().height) + 1);
                g.setColor (Color.white);
                g.drawString ("Sweet Fancy Moses", 90, 90);
                g.setColor (Color.red);
                g.drawString ("Sweet F=ncy Mo=e=", 90, 90);
                a++;
            }
            while (a != 90000);
            i = i + 1;
        }
        while (i == 1);

        do
        {
            do
            {
                g.setColor (Color.white);
                g.drawString ("Goodbye", (int) (Math.random () * size ().width) + 1, (int) (Math.random () * size ().height) + 1);

                a--;
            }
            while (a != 0);
            i = i + 1;
            a = 0;
        }
        while (i == 2);


        do
        {
            do
            {
                for (a = 1 ; a < 250000000 ; a++)
                    // x+=20 is the same as x = x + 2
                    {
                        x = (int) ((Math.random () * size ().width) + 1);
                        y = (int) (Math.random () * size ().height) + 1;



                        x1 = (int) x;
                        y1 = (int) y;

                        c = (int) (Math.random () * 5 - 1) + 1;
                        word = (int) (Math.random () * 10 - 1) + 1;

                        if (c == 1)
                        {
                            color = Color.black;
                            color1 = Color.gray;
                            color2 = Color.yellow;
                            color3 = Color.red;
                            color4 = Color.blue;
                            color5 = Color.white;
                        }
                        else if (c == 2)
                        {
                            color1 = Color.black;
                            color2 = Color.gray;
                            color3 = Color.yellow;
                            color4 = Color.red;
                            color5 = Color.blue;
                            color = Color.white;
                        }
                        else if (c == 3)
                        {
                            color2 = Color.black;
                            color3 = Color.gray;
                            color4 = Color.yellow;
                            color5 = Color.red;
                            color = Color.blue;
                            color1 = Color.white;
                        }
                        else if (c == 4)
                        {
                            color3 = Color.white;
                            color4 = Color.white;
                            color5 = Color.white;
                            color = Color.white;
                            color1 = Color.white;
                            color2 = Color.white;
                        }
                        else
                        {
                            color4 = Color.pink;
                            color5 = Color.pink;
                            color = Color.pink;
                            color1 = Color.pink;
                            color2 = Color.pink;
                            color3 = Color.pink;
                        }



                        if (x > y & x > (y + 250))
                        {
                            g.setColor (color);
                            g.drawRect (x1, y1, (int) (Math.random () * 25 - 1) + 1, (int) (Math.random () * 25 - 1) + 1);
                            a++;
                        }
                        else if (x < y & x < (y - 250))
                        {

                            g.setColor (color1);
                            g.drawRect (x1, y1, (int) (Math.random () * 25 - 1) + 1, (int) (Math.random () * 25 - 1) + 1);
                            a++;
                            /* x is the x-axis co-ordinate
                            20 is the y-axis co-ordinate
                            18 is the width of the rectangle
                            18 is the height of the rectangle*/
                        }
                        else if (x > (y - 250) & x < (y + 250))
                        {
                            a = a + 1;
                            g.setColor (color2);
                            g.drawRect (x1, y1, (int) (Math.random () * 25 - 1) + 1, (int) (Math.random () * 25 - 1) + 1);
                            a++;
                        }
                        if (x == y)
                        {
                            g.setColor (color3);
                            g.drawRect (x1, y1 + 1, (int) (Math.random () * 25 - 1) + 1, (int) (Math.random () * 25 - 1) + 1);
                            a++;
                        }
                        else if (x != y / 2 & x != y)
                        {
                            g.setColor (color4);
                            g.drawOval (x1, y1 + 1, (int) (Math.random () * 25 - 1) + 1, (int) (Math.random () * 25 - 1) + 1);
                            a++;
                        }
                        else
                        {
                            g.setColor (color5);
                            g.drawRect (x1, y1 + 1, (int) (Math.random () * 25 - 1) + 1, (int) (Math.random () * 25 - 1) + 1);
                            a++;
                            i = i + 1;
                        }
                        g.setColor (Color.black);
                        g.drawRect (x1, y1 + 1, 1, 1);




                        if (word == 1)
                        {
                            g.drawString ("_", x1, 40);
                        }

                        else if (word == 2)
                        {
                            g.drawString ("-", x1, y1);
                        }
                        else if (word == 3)
                        {
                            g.drawString ("/", 40, y1);
                        }
                        else if (word == 4)
                        {
                            g.drawString ("+", x1, 40);
                        }
                        else if (word == 5)
                        {
                            g.drawString ("(", x1, y1);
                        }
                        else if (word == 6)
                        {
                            g.drawString (")", x1, y1);
                        }
                        else if (word == 7)
                        {
                            g.drawString ("|", 40, y1);
                        }
                        else if (word == 8)
                        {
                            g.drawString ("*", x1, y1);
                        }
                        else if (word == 9)
                        {
                            g.drawString (".", (x1 / 14), (y1 / 14));
                        }
                        else if (word == 10)
                        {
                            g.drawString ("##", x1 / 8, y1 / 8);
                        }
                        else
                        {

                        }




                    }

            }
            while (i != 3);
            a = a + 1;
        }
        while (a != 1);


    } // paint method
} // LoopColours class

_________________


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Last edited by Aindriahhn on Sat Apr 17, 2004 1:24 pm; edited 1 time in total
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Mika
Otaku Knight




Joined: 05 May 2003
PostPosted: Fri Apr 16, 2004 5:33 am    Post subject:

what is all that???? scary!

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KenseiKurisuchan
Alive and kicking



Gender: Gender:Male
Joined: 17 Mar 2003
PostPosted: Fri Apr 16, 2004 11:31 pm    Post subject:

This reminds me of that part in the Matrix when Neo was talking to Cypher about the code, saying he didn't understand it. I'm wondering if Ain, Shino, and Sash all see blonde, brunette, blond, red dress in that coding...

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